fix player_online

This commit is contained in:
Milka64 2023-10-23 06:40:44 +02:00
parent 53bd248bdd
commit b087608017
2 changed files with 88 additions and 76 deletions

7
.gitlab-ci.yml Normal file
View file

@ -0,0 +1,7 @@
default:
before_script:
- docker info
build_image:
script:
- docker build -t milka64/minecraft-exporter .

View file

@ -88,15 +88,15 @@ class MinecraftCollector(object):
metrics = []
dim_tps = Metric('dim_tps', 'TPS of a dimension', "counter")
dim_ticktime = Metric('dim_ticktime', "Time a Tick took in a Dimension", "counter")
overall_tps = Metric('overall_tps', 'overall TPS', "counter")
overall_ticktime = Metric('overall_ticktime', "overall Ticktime", "counter")
player_online = Metric('player_online', "is 1 if player is online", "counter")
entities = Metric('entities', "type and count of active entites", "counter")
tps_1m = Metric('paper_tps_1m', '1 Minute TPS', "counter")
tps_5m = Metric('paper_tps_5m', '5 Minute TPS', "counter")
tps_15m = Metric('paper_tps_15m', '15 Minute TPS', "counter")
dim_tps = Metric('mc_dim_tps', 'TPS of a dimension', "counter")
dim_ticktime = Metric('mc_dim_ticktime', "Time a Tick took in a Dimension", "counter")
overall_tps = Metric('mc_overall_tps', 'overall TPS', "counter")
overall_ticktime = Metric('mc_overall_ticktime', "overall Ticktime", "counter")
player_online = Metric('mc_player_online', "is 1 if player is online", "counter")
entities = Metric('mc_entities', "type and count of active entites", "counter")
tps_1m = Metric('mc_paper_tps_1m', '1 Minute TPS', "counter")
tps_5m = Metric('mc_paper_tps_5m', '5 Minute TPS', "counter")
tps_15m = Metric('mc_paper_tps_15m', '15 Minute TPS', "counter")
metrics.extend(
[dim_tps, dim_ticktime, overall_tps, overall_ticktime, player_online, entities, tps_1m, tps_5m, tps_15m])
@ -104,34 +104,34 @@ class MinecraftCollector(object):
resp = str(self.rcon_command("tps")).strip().replace("§a", "")
tpsregex = re.compile("TPS from last 1m, 5m, 15m: (\d*\.\d*), (\d*\.\d*), (\d*\.\d*)")
for m1, m5, m15 in tpsregex.findall(resp):
tps_1m.add_sample('paper_tps_1m', value=m1, labels={'tps': '1m'})
tps_5m.add_sample('paper_tps_5m', value=m5, labels={'tps': '5m'})
tps_15m.add_sample('paper_tps_15m', value=m15, labels={'tps': '15m'})
tps_1m.add_sample('mc_paper_tps_1m', value=m1, labels={'tps': '1m'})
tps_5m.add_sample('mc_paper_tps_5m', value=m5, labels={'tps': '5m'})
tps_15m.add_sample('mc_paper_tps_15m', value=m15, labels={'tps': '15m'})
if 'FORGE_SERVER' in os.environ and os.environ['FORGE_SERVER'] == "True":
# dimensions
resp = self.rcon_command("forge tps")
dimtpsregex = re.compile("Dim\s*(-*\d*)\s\((.*?)\)\s:\sMean tick time:\s(.*?) ms\. Mean TPS: (\d*\.\d*)")
for dimid, dimname, meanticktime, meantps in dimtpsregex.findall(resp):
dim_tps.add_sample('dim_tps', value=meantps, labels={'dimension_id': dimid, 'dimension_name': dimname})
dim_ticktime.add_sample('dim_ticktime', value=meanticktime,
dim_tps.add_sample('mc_dim_tps', value=meantps, labels={'dimension_id': dimid, 'dimension_name': dimname})
dim_ticktime.add_sample('mc_dim_ticktime', value=meanticktime,
labels={'dimension_id': dimid, 'dimension_name': dimname})
overallregex = re.compile("Overall\s?: Mean tick time: (.*) ms. Mean TPS: (.*)")
overall_tps.add_sample('overall_tps', value=overallregex.findall(resp)[0][1], labels={})
overall_ticktime.add_sample('overall_ticktime', value=overallregex.findall(resp)[0][0], labels={})
overall_tps.add_sample('mc_overall_tps', value=overallregex.findall(resp)[0][1], labels={})
overall_ticktime.add_sample('mc_overall_ticktime', value=overallregex.findall(resp)[0][0], labels={})
# entites
resp = self.rcon_command("forge entity list")
entityregex = re.compile("(\d+): (.*?:.*?)\s")
for entitycount, entityname in entityregex.findall(resp):
entities.add_sample('entities', value=entitycount, labels={'entity': entityname})
entities.add_sample('mc_entities', value=entitycount, labels={'entity': entityname})
# dynmap
if 'DYNMAP_ENABLED' in os.environ and os.environ['DYNMAP_ENABLED'] == "True":
dynmap_tile_render_statistics = Metric('dynmap_tile_render_statistics',
dynmap_tile_render_statistics = Metric('mc_dynmap_tile_render_statistics',
'Tile Render Statistics reported by Dynmap', "counter")
dynmap_chunk_loading_statistics_count = Metric('dynmap_chunk_loading_statistics_count',
dynmap_chunk_loading_statistics_count = Metric('mc_dynmap_chunk_loading_statistics_count',
'Chunk Loading Statistics reported by Dynmap', "counter")
dynmap_chunk_loading_statistics_duration = Metric('dynmap_chunk_loading_statistics_duration',
dynmap_chunk_loading_statistics_duration = Metric('mc_dynmap_chunk_loading_statistics_duration',
'Chunk Loading Statistics reported by Dynmap', "counter")
metrics.extend([dynmap_tile_render_statistics, dynmap_chunk_loading_statistics_count,
dynmap_chunk_loading_statistics_duration])
@ -140,28 +140,33 @@ class MinecraftCollector(object):
dynmaptilerenderregex = re.compile(" (.*?): processed=(\d*), rendered=(\d*), updated=(\d*)")
for dim, processed, rendered, updated in dynmaptilerenderregex.findall(resp):
dynmap_tile_render_statistics.add_sample('dynmap_tile_render_statistics', value=processed,
dynmap_tile_render_statistics.add_sample('mc_dynmap_tile_render_statistics', value=processed,
labels={'type': 'processed', 'file': dim})
dynmap_tile_render_statistics.add_sample('dynmap_tile_render_statistics', value=rendered,
dynmap_tile_render_statistics.add_sample('mc_dynmap_tile_render_statistics', value=rendered,
labels={'type': 'rendered', 'file': dim})
dynmap_tile_render_statistics.add_sample('dynmap_tile_render_statistics', value=updated,
dynmap_tile_render_statistics.add_sample('mc_dynmap_tile_render_statistics', value=updated,
labels={'type': 'updated', 'file': dim})
dynmapchunkloadingregex = re.compile("Chunks processed: (.*?): count=(\d*), (\d*.\d*)")
for state, count, duration_per_chunk in dynmapchunkloadingregex.findall(resp):
dynmap_chunk_loading_statistics_count.add_sample('dynmap_chunk_loading_statistics', value=count,
dynmap_chunk_loading_statistics_count.add_sample('mc_dynmap_chunk_loading_statistics', value=count,
labels={'type': state})
dynmap_chunk_loading_statistics_duration.add_sample('dynmap_chunk_loading_duration',
dynmap_chunk_loading_statistics_duration.add_sample('mc_dynmap_chunk_loading_duration',
value=duration_per_chunk, labels={'type': state})
# player
resp = self.rcon_command("list")
playerregex = re.compile("players online:(.*)")
if playerregex.findall(resp):
for player in playerregex.findall(resp)[0].split(","):
if not player.isspace():
player_online.add_sample('player_online', value=1, labels={'player': player.lstrip()})
#playerregex = re.compile("players online:(.*)")
#if playerregex.findall(resp):
# for player in playerregex.findall(resp)[0].split(","):
# if not player.isspace():
# player_online.add_sample('mc_player_online', value=1, labels={'player': player.lstrip()})
if resp.startswith('There are 0 '):
player_online.add_sample('mc_player_online', value=0, labels={})
else:
players = resp.split(':')[1].replace(' ','').split(',')
for player in players:
player_online.add_sample('mc_player_online', value=1, labels={'player': player})
return metrics
def get_player_quests_finished(self, uuid):
@ -205,25 +210,25 @@ class MinecraftCollector(object):
data = self.get_player_stats(uuid)
blocks_mined = Metric('blocks_mined', 'Blocks a Player mined', "counter")
blocks_picked_up = Metric('blocks_picked_up', 'Blocks a Player picked up', "counter")
player_deaths = Metric('player_deaths', 'How often a Player died', "counter")
player_jumps = Metric('player_jumps', 'How often a Player has jumped', "counter")
cm_traveled = Metric('cm_traveled', 'How many cm a Player traveled, whatever that means', "counter")
player_xp_total = Metric('player_xp_total', "How much total XP a player has", "counter")
player_current_level = Metric('player_current_level', "How much current XP a player has", "counter")
player_food_level = Metric('player_food_level', "How much food the player currently has", "counter")
player_health = Metric('player_health', "How much Health the player currently has", "counter")
player_score = Metric('player_score', "The Score of the player", "counter")
entities_killed = Metric('entities_killed', "Entities killed by player", "counter")
damage_taken = Metric('damage_taken', "Damage Taken by Player", "counter")
damage_dealt = Metric('damage_dealt', "Damage dealt by Player", "counter")
blocks_crafted = Metric('blocks_crafted', "Items a Player crafted", "counter")
player_playtime = Metric('player_playtime', "Time in Minutes a Player was online", "counter")
player_advancements = Metric('player_advancements', "Number of completed advances of a player", "counter")
player_slept = Metric('player_slept', "Times a Player slept in a bed", "counter")
player_quests_finished = Metric('player_quests_finished', 'Number of quests a Player has finished', 'counter')
player_used_crafting_table = Metric('player_used_crafting_table', "Times a Player used a Crafting Table",
blocks_mined = Metric('mc_blocks_mined', 'Blocks a Player mined', "counter")
blocks_picked_up = Metric('mc_blocks_picked_up', 'Blocks a Player picked up', "counter")
player_deaths = Metric('mc_player_deaths', 'How often a Player died', "counter")
player_jumps = Metric('mc_player_jumps', 'How often a Player has jumped', "counter")
cm_traveled = Metric('mc_cm_traveled', 'How many cm a Player traveled, whatever that means', "counter")
player_xp_total = Metric('mc_player_xp_total', "How much total XP a player has", "counter")
player_current_level = Metric('mc_player_current_level', "How much current XP a player has", "counter")
player_food_level = Metric('mc_player_food_level', "How much food the player currently has", "counter")
player_health = Metric('mc_player_health', "How much Health the player currently has", "counter")
player_score = Metric('mc_player_score', "The Score of the player", "counter")
entities_killed = Metric('mc_entities_killed', "Entities killed by player", "counter")
damage_taken = Metric('mc_damage_taken', "Damage Taken by Player", "counter")
damage_dealt = Metric('mc_damage_dealt', "Damage dealt by Player", "counter")
blocks_crafted = Metric('mc_blocks_crafted', "Items a Player crafted", "counter")
player_playtime = Metric('mc_player_playtime', "Time in Minutes a Player was online", "counter")
player_advancements = Metric('mc_player_advancements', "Number of completed advances of a player", "counter")
player_slept = Metric('mc_player_slept', "Times a Player slept in a bed", "counter")
player_quests_finished = Metric('mc_player_quests_finished', 'Number of quests a Player has finished', 'counter')
player_used_crafting_table = Metric('mc_player_used_crafting_table', "Times a Player used a Crafting Table",
"counter")
mc_custom = Metric('mc_custom', "Custom Minecraft stat", "counter")
for key, value in data.items(): # pre 1.15
@ -238,10 +243,10 @@ class MinecraftCollector(object):
(key.split(".")[2], key.split(".")[3]))})
elif stat == "entityKilledBy":
if len(key.split(".")) == 4:
player_deaths.add_sample('player_deaths', value=value, labels={'player': name, 'cause': '.'.join(
player_deaths.add_sample('mc_player_deaths', value=value, labels={'player': name, 'cause': '.'.join(
(key.split(".")[2], key.split(".")[3]))})
else:
player_deaths.add_sample('player_deaths', value=value,
player_deaths.add_sample('mc_player_deaths', value=value,
labels={'player': name, 'cause': key.split(".")[2]})
elif stat == "jump":
player_jumps.add_sample("player_jumps", value=value, labels={'player': name})
@ -264,41 +269,41 @@ class MinecraftCollector(object):
elif stat == "climbOneCm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "climbing"})
elif stat == "XpTotal":
player_xp_total.add_sample('player_xp_total', value=value, labels={'player': name})
player_xp_total.add_sample('mc_player_xp_total', value=value, labels={'player': name})
elif stat == "XpLevel":
player_current_level.add_sample('player_current_level', value=value, labels={'player': name})
player_current_level.add_sample('mc_player_current_level', value=value, labels={'player': name})
elif stat == "foodLevel":
player_food_level.add_sample('player_food_level', value=value, labels={'player': name})
player_food_level.add_sample('mc_player_food_level', value=value, labels={'player': name})
elif stat == "Health":
player_health.add_sample('player_health', value=value, labels={'player': name})
player_health.add_sample('mc_player_health', value=value, labels={'player': name})
elif stat == "Score":
player_score.add_sample('player_score', value=value, labels={'player': name})
player_score.add_sample('mc_player_score', value=value, labels={'player': name})
elif stat == "killEntity":
entities_killed.add_sample('entities_killed', value=value,
entities_killed.add_sample('mc_entities_killed', value=value,
labels={'player': name, "entity": key.split(".")[2]})
elif stat == "damageDealt":
damage_dealt.add_sample('damage_dealt', value=value, labels={'player': name})
damage_dealt.add_sample('mc_damage_dealt', value=value, labels={'player': name})
elif stat == "damageTaken":
damage_dealt.add_sample('damage_taken', value=value, labels={'player': name})
damage_dealt.add_sample('mc_damage_taken', value=value, labels={'player': name})
elif stat == "craftItem":
blocks_crafted.add_sample('blocks_crafted', value=value, labels={'player': name, 'block': '.'.join(
blocks_crafted.add_sample('mc_blocks_crafted', value=value, labels={'player': name, 'block': '.'.join(
(key.split(".")[2], key.split(".")[3]))})
elif stat == "playOneMinute":
player_playtime.add_sample('player_playtime', value=value, labels={'player': name})
player_playtime.add_sample('mc_player_playtime', value=value, labels={'player': name})
elif stat == "advancements":
player_advancements.add_sample('player_advancements', value=value, labels={'player': name})
player_advancements.add_sample('mc_player_advancements', value=value, labels={'player': name})
elif stat == "sleepInBed":
player_slept.add_sample('player_slept', value=value, labels={'player': name})
player_slept.add_sample('mc_player_slept', value=value, labels={'player': name})
elif stat == "craftingTableInteraction":
player_used_crafting_table.add_sample('player_used_crafting_table', value=value,
player_used_crafting_table.add_sample('mc_player_used_crafting_table', value=value,
labels={'player': name})
elif stat == "questsFinished":
player_quests_finished.add_sample('player_quests_finished', value=value, labels={'player': name})
player_quests_finished.add_sample('mc_player_quests_finished', value=value, labels={'player': name})
if "stats" in data: # Minecraft > 1.15
if "minecraft:crafted" in data["stats"]:
for block, value in data["stats"]["minecraft:crafted"].items():
blocks_crafted.add_sample('blocks_crafted', value=value, labels={'player': name, 'block': block})
blocks_crafted.add_sample('mc_blocks_crafted', value=value, labels={'player': name, 'block': block})
if "minecraft:mined" in data["stats"]:
for block, value in data["stats"]["minecraft:mined"].items():
blocks_mined.add_sample("blocks_mined", value=value, labels={'player': name, 'block': block})
@ -308,24 +313,24 @@ class MinecraftCollector(object):
labels={'player': name, 'block': block})
if "minecraft:killed" in data["stats"]:
for entity, value in data["stats"]["minecraft:killed"].items():
entities_killed.add_sample('entities_killed', value=value,
entities_killed.add_sample('mc_entities_killed', value=value,
labels={'player': name, "entity": entity})
if "minecraft:killed_by" in data["stats"]:
for entity, value in data["stats"]["minecraft:killed_by"].items():
player_deaths.add_sample('player_deaths', value=value, labels={'player': name, 'cause': entity})
player_deaths.add_sample('mc_player_deaths', value=value, labels={'player': name, 'cause': entity})
for stat, value in data["stats"]["minecraft:custom"].items():
if stat == "minecraft:jump":
player_jumps.add_sample("player_jumps", value=value, labels={'player': name})
elif stat == "minecraft:deaths":
player_deaths.add_sample('player_deaths', value=value, labels={'player': name})
player_deaths.add_sample('mc_player_deaths', value=value, labels={'player': name})
elif stat == "minecraft:damage_taken":
damage_taken.add_sample('damage_taken', value=value, labels={'player': name})
damage_taken.add_sample('mc_damage_taken', value=value, labels={'player': name})
elif stat == "minecraft:damage_dealt":
damage_dealt.add_sample('damage_dealt',value=value,labels={'player':name})
damage_dealt.add_sample('mc_damage_dealt',value=value,labels={'player':name})
elif stat == "minecraft:play_time":
player_playtime.add_sample('player_playtime',value=value,labels={'player':name})
player_playtime.add_sample('mc_player_playtime',value=value,labels={'player':name})
elif stat == "minecraft:play_one_minute": # pre 1.17
player_playtime.add_sample('player_playtime',value=value,labels={'player':name})
player_playtime.add_sample('mc_player_playtime',value=value,labels={'player':name})
elif stat == "minecraft:walk_one_cm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "walking"})
elif stat == "minecraft:walk_on_water_one_cm":
@ -345,9 +350,9 @@ class MinecraftCollector(object):
elif stat == "minecraft:climb_one_cm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "climbing"})
elif stat == "minecraft:sleep_in_bed":
player_slept.add_sample('player_slept', value=value, labels={'player': name})
player_slept.add_sample('mc_player_slept', value=value, labels={'player': name})
elif stat == "minecraft:interact_with_crafting_table":
player_used_crafting_table.add_sample('player_used_crafting_table', value=value,
player_used_crafting_table.add_sample('mc_player_used_crafting_table', value=value,
labels={'player': name})
else:
mc_custom.add_sample('mc_custom', value=value, labels={'stat': stat})