minecraft-exporter/minecraft_exporter.py
2023-10-23 06:40:44 +02:00

395 lines
22 KiB
Python

import json
import os
import re
import time
from os import listdir
from os.path import isfile, join
import nbt
import requests
import schedule
from mcrcon import MCRcon, MCRconException
from prometheus_client import Metric, REGISTRY, start_http_server
class MinecraftCollector(object):
def __init__(self):
self.stats_directory = "/world/stats"
self.player_directory = "/world/playerdata"
self.advancements_directory = "/world/advancements"
self.better_questing = "/world/betterquesting"
self.player_map = dict()
self.quests_enabled = False
self.rcon = None
self.rcon_connected = False
if all(x in os.environ for x in ['RCON_HOST', 'RCON_PASSWORD']):
self.rcon = MCRcon(os.environ['RCON_HOST'], os.environ['RCON_PASSWORD'], port=int(os.environ['RCON_PORT']))
print("RCON is enabled for " + os.environ['RCON_HOST'])
if os.path.isdir(self.better_questing):
self.quests_enabled = True
schedule.every().day.at("01:00").do(self.flush_playernamecache)
def get_players(self):
return [f[:-5] for f in listdir(self.stats_directory) if isfile(join(self.stats_directory, f))]
def flush_playernamecache(self):
print("flushing playername cache")
self.player_map = dict()
def uuid_to_player(self, uuid):
if uuid in self.player_map:
return self.player_map[uuid]
else:
try:
result = requests.get('https://sessionserver.mojang.com/session/minecraft/profile/' + uuid)
self.player_map[uuid] = result.json()['name']
return (result.json()['name'])
except:
return
def rcon_connect(self):
try:
self.rcon.connect()
self.rcon_connected = True
print("Successfully connected to RCON")
return True
except Exception as e:
print("Failed to connect to RCON")
print(e)
return False
def rcon_disconnect(self):
self.rcon.disconnect()
self.rcon_connected = False
def rcon_command(self, command):
try:
response = self.rcon.command(command)
except MCRconException as e:
response = None
if e == "Connection timeout error":
print("Lost RCON Connection")
self.rcon_disconnect()
else:
print("RCON command failed")
except (ConnectionResetError, ConnectionAbortedError, BrokenPipeError):
print("Lost RCON Connection")
self.rcon_disconnect()
response = None
return response
def get_server_stats(self):
if self.rcon is None or (not self.rcon_connected and not self.rcon_connect()):
return []
metrics = []
dim_tps = Metric('mc_dim_tps', 'TPS of a dimension', "counter")
dim_ticktime = Metric('mc_dim_ticktime', "Time a Tick took in a Dimension", "counter")
overall_tps = Metric('mc_overall_tps', 'overall TPS', "counter")
overall_ticktime = Metric('mc_overall_ticktime', "overall Ticktime", "counter")
player_online = Metric('mc_player_online', "is 1 if player is online", "counter")
entities = Metric('mc_entities', "type and count of active entites", "counter")
tps_1m = Metric('mc_paper_tps_1m', '1 Minute TPS', "counter")
tps_5m = Metric('mc_paper_tps_5m', '5 Minute TPS', "counter")
tps_15m = Metric('mc_paper_tps_15m', '15 Minute TPS', "counter")
metrics.extend(
[dim_tps, dim_ticktime, overall_tps, overall_ticktime, player_online, entities, tps_1m, tps_5m, tps_15m])
if 'PAPER_SERVER' in os.environ and os.environ['PAPER_SERVER'] == "True":
resp = str(self.rcon_command("tps")).strip().replace("§a", "")
tpsregex = re.compile("TPS from last 1m, 5m, 15m: (\d*\.\d*), (\d*\.\d*), (\d*\.\d*)")
for m1, m5, m15 in tpsregex.findall(resp):
tps_1m.add_sample('mc_paper_tps_1m', value=m1, labels={'tps': '1m'})
tps_5m.add_sample('mc_paper_tps_5m', value=m5, labels={'tps': '5m'})
tps_15m.add_sample('mc_paper_tps_15m', value=m15, labels={'tps': '15m'})
if 'FORGE_SERVER' in os.environ and os.environ['FORGE_SERVER'] == "True":
# dimensions
resp = self.rcon_command("forge tps")
dimtpsregex = re.compile("Dim\s*(-*\d*)\s\((.*?)\)\s:\sMean tick time:\s(.*?) ms\. Mean TPS: (\d*\.\d*)")
for dimid, dimname, meanticktime, meantps in dimtpsregex.findall(resp):
dim_tps.add_sample('mc_dim_tps', value=meantps, labels={'dimension_id': dimid, 'dimension_name': dimname})
dim_ticktime.add_sample('mc_dim_ticktime', value=meanticktime,
labels={'dimension_id': dimid, 'dimension_name': dimname})
overallregex = re.compile("Overall\s?: Mean tick time: (.*) ms. Mean TPS: (.*)")
overall_tps.add_sample('mc_overall_tps', value=overallregex.findall(resp)[0][1], labels={})
overall_ticktime.add_sample('mc_overall_ticktime', value=overallregex.findall(resp)[0][0], labels={})
# entites
resp = self.rcon_command("forge entity list")
entityregex = re.compile("(\d+): (.*?:.*?)\s")
for entitycount, entityname in entityregex.findall(resp):
entities.add_sample('mc_entities', value=entitycount, labels={'entity': entityname})
# dynmap
if 'DYNMAP_ENABLED' in os.environ and os.environ['DYNMAP_ENABLED'] == "True":
dynmap_tile_render_statistics = Metric('mc_dynmap_tile_render_statistics',
'Tile Render Statistics reported by Dynmap', "counter")
dynmap_chunk_loading_statistics_count = Metric('mc_dynmap_chunk_loading_statistics_count',
'Chunk Loading Statistics reported by Dynmap', "counter")
dynmap_chunk_loading_statistics_duration = Metric('mc_dynmap_chunk_loading_statistics_duration',
'Chunk Loading Statistics reported by Dynmap', "counter")
metrics.extend([dynmap_tile_render_statistics, dynmap_chunk_loading_statistics_count,
dynmap_chunk_loading_statistics_duration])
resp = self.rcon_command("dynmap stats")
dynmaptilerenderregex = re.compile(" (.*?): processed=(\d*), rendered=(\d*), updated=(\d*)")
for dim, processed, rendered, updated in dynmaptilerenderregex.findall(resp):
dynmap_tile_render_statistics.add_sample('mc_dynmap_tile_render_statistics', value=processed,
labels={'type': 'processed', 'file': dim})
dynmap_tile_render_statistics.add_sample('mc_dynmap_tile_render_statistics', value=rendered,
labels={'type': 'rendered', 'file': dim})
dynmap_tile_render_statistics.add_sample('mc_dynmap_tile_render_statistics', value=updated,
labels={'type': 'updated', 'file': dim})
dynmapchunkloadingregex = re.compile("Chunks processed: (.*?): count=(\d*), (\d*.\d*)")
for state, count, duration_per_chunk in dynmapchunkloadingregex.findall(resp):
dynmap_chunk_loading_statistics_count.add_sample('mc_dynmap_chunk_loading_statistics', value=count,
labels={'type': state})
dynmap_chunk_loading_statistics_duration.add_sample('mc_dynmap_chunk_loading_duration',
value=duration_per_chunk, labels={'type': state})
# player
resp = self.rcon_command("list")
#playerregex = re.compile("players online:(.*)")
#if playerregex.findall(resp):
# for player in playerregex.findall(resp)[0].split(","):
# if not player.isspace():
# player_online.add_sample('mc_player_online', value=1, labels={'player': player.lstrip()})
if resp.startswith('There are 0 '):
player_online.add_sample('mc_player_online', value=0, labels={})
else:
players = resp.split(':')[1].replace(' ','').split(',')
for player in players:
player_online.add_sample('mc_player_online', value=1, labels={'player': player})
return metrics
def get_player_quests_finished(self, uuid):
with open(self.better_questing + "/QuestProgress.json") as json_file:
data = json.load(json_file)
json_file.close()
counter = 0
for _, value in data['questProgress:9'].items():
for _, u in value['tasks:9']['0:10']['completeUsers:9'].items():
if u == uuid:
counter += 1
return counter
def get_player_stats(self, uuid):
with open(self.stats_directory + "/" + uuid + ".json") as json_file:
data = json.load(json_file)
json_file.close()
nbtfile = nbt.nbt.NBTFile(self.player_directory + "/" + uuid + ".dat", 'rb')
data["stat.XpTotal"] = nbtfile.get("XpTotal").value
data["stat.XpLevel"] = nbtfile.get("XpLevel").value
data["stat.Score"] = nbtfile.get("Score").value
data["stat.Health"] = nbtfile.get("Health").value
data["stat.foodLevel"] = nbtfile.get("foodLevel").value
with open(self.advancements_directory + "/" + uuid + ".json") as json_file:
count = 0
advancements = json.load(json_file)
for key, value in advancements.items():
if key in ("DataVersion"):
continue
if value["done"] == True:
count += 1
data["stat.advancements"] = count
if self.quests_enabled:
data["stat.questsFinished"] = self.get_player_quests_finished(uuid)
return data
def update_metrics_for_player(self, uuid):
name = self.uuid_to_player(uuid)
if not name:
return
data = self.get_player_stats(uuid)
blocks_mined = Metric('mc_blocks_mined', 'Blocks a Player mined', "counter")
blocks_picked_up = Metric('mc_blocks_picked_up', 'Blocks a Player picked up', "counter")
player_deaths = Metric('mc_player_deaths', 'How often a Player died', "counter")
player_jumps = Metric('mc_player_jumps', 'How often a Player has jumped', "counter")
cm_traveled = Metric('mc_cm_traveled', 'How many cm a Player traveled, whatever that means', "counter")
player_xp_total = Metric('mc_player_xp_total', "How much total XP a player has", "counter")
player_current_level = Metric('mc_player_current_level', "How much current XP a player has", "counter")
player_food_level = Metric('mc_player_food_level', "How much food the player currently has", "counter")
player_health = Metric('mc_player_health', "How much Health the player currently has", "counter")
player_score = Metric('mc_player_score', "The Score of the player", "counter")
entities_killed = Metric('mc_entities_killed', "Entities killed by player", "counter")
damage_taken = Metric('mc_damage_taken', "Damage Taken by Player", "counter")
damage_dealt = Metric('mc_damage_dealt', "Damage dealt by Player", "counter")
blocks_crafted = Metric('mc_blocks_crafted', "Items a Player crafted", "counter")
player_playtime = Metric('mc_player_playtime', "Time in Minutes a Player was online", "counter")
player_advancements = Metric('mc_player_advancements', "Number of completed advances of a player", "counter")
player_slept = Metric('mc_player_slept', "Times a Player slept in a bed", "counter")
player_quests_finished = Metric('mc_player_quests_finished', 'Number of quests a Player has finished', 'counter')
player_used_crafting_table = Metric('mc_player_used_crafting_table', "Times a Player used a Crafting Table",
"counter")
mc_custom = Metric('mc_custom', "Custom Minecraft stat", "counter")
for key, value in data.items(): # pre 1.15
if key in ("stats", "DataVersion"):
continue
stat = key.split(".")[1] # entityKilledBy
if stat == "mineBlock":
blocks_mined.add_sample("blocks_mined", value=value, labels={'player': name, 'block': '.'.join(
(key.split(".")[2], key.split(".")[3]))})
elif stat == "pickup":
blocks_picked_up.add_sample("blocks_picked_up", value=value, labels={'player': name, 'block': '.'.join(
(key.split(".")[2], key.split(".")[3]))})
elif stat == "entityKilledBy":
if len(key.split(".")) == 4:
player_deaths.add_sample('mc_player_deaths', value=value, labels={'player': name, 'cause': '.'.join(
(key.split(".")[2], key.split(".")[3]))})
else:
player_deaths.add_sample('mc_player_deaths', value=value,
labels={'player': name, 'cause': key.split(".")[2]})
elif stat == "jump":
player_jumps.add_sample("player_jumps", value=value, labels={'player': name})
elif stat == "walkOneCm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "walking"})
elif stat == "swimOneCm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "swimming"})
elif stat == "sprintOneCm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "sprinting"})
elif stat == "diveOneCm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "diving"})
elif stat == "fallOneCm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "falling"})
elif stat == "flyOneCm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "flying"})
elif stat == "boatOneCm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "boat"})
elif stat == "horseOneCm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "horse"})
elif stat == "climbOneCm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "climbing"})
elif stat == "XpTotal":
player_xp_total.add_sample('mc_player_xp_total', value=value, labels={'player': name})
elif stat == "XpLevel":
player_current_level.add_sample('mc_player_current_level', value=value, labels={'player': name})
elif stat == "foodLevel":
player_food_level.add_sample('mc_player_food_level', value=value, labels={'player': name})
elif stat == "Health":
player_health.add_sample('mc_player_health', value=value, labels={'player': name})
elif stat == "Score":
player_score.add_sample('mc_player_score', value=value, labels={'player': name})
elif stat == "killEntity":
entities_killed.add_sample('mc_entities_killed', value=value,
labels={'player': name, "entity": key.split(".")[2]})
elif stat == "damageDealt":
damage_dealt.add_sample('mc_damage_dealt', value=value, labels={'player': name})
elif stat == "damageTaken":
damage_dealt.add_sample('mc_damage_taken', value=value, labels={'player': name})
elif stat == "craftItem":
blocks_crafted.add_sample('mc_blocks_crafted', value=value, labels={'player': name, 'block': '.'.join(
(key.split(".")[2], key.split(".")[3]))})
elif stat == "playOneMinute":
player_playtime.add_sample('mc_player_playtime', value=value, labels={'player': name})
elif stat == "advancements":
player_advancements.add_sample('mc_player_advancements', value=value, labels={'player': name})
elif stat == "sleepInBed":
player_slept.add_sample('mc_player_slept', value=value, labels={'player': name})
elif stat == "craftingTableInteraction":
player_used_crafting_table.add_sample('mc_player_used_crafting_table', value=value,
labels={'player': name})
elif stat == "questsFinished":
player_quests_finished.add_sample('mc_player_quests_finished', value=value, labels={'player': name})
if "stats" in data: # Minecraft > 1.15
if "minecraft:crafted" in data["stats"]:
for block, value in data["stats"]["minecraft:crafted"].items():
blocks_crafted.add_sample('mc_blocks_crafted', value=value, labels={'player': name, 'block': block})
if "minecraft:mined" in data["stats"]:
for block, value in data["stats"]["minecraft:mined"].items():
blocks_mined.add_sample("blocks_mined", value=value, labels={'player': name, 'block': block})
if "minecraft:picked_up" in data["stats"]:
for block, value in data["stats"]["minecraft:picked_up"].items():
blocks_picked_up.add_sample("blocks_picked_up", value=value,
labels={'player': name, 'block': block})
if "minecraft:killed" in data["stats"]:
for entity, value in data["stats"]["minecraft:killed"].items():
entities_killed.add_sample('mc_entities_killed', value=value,
labels={'player': name, "entity": entity})
if "minecraft:killed_by" in data["stats"]:
for entity, value in data["stats"]["minecraft:killed_by"].items():
player_deaths.add_sample('mc_player_deaths', value=value, labels={'player': name, 'cause': entity})
for stat, value in data["stats"]["minecraft:custom"].items():
if stat == "minecraft:jump":
player_jumps.add_sample("player_jumps", value=value, labels={'player': name})
elif stat == "minecraft:deaths":
player_deaths.add_sample('mc_player_deaths', value=value, labels={'player': name})
elif stat == "minecraft:damage_taken":
damage_taken.add_sample('mc_damage_taken', value=value, labels={'player': name})
elif stat == "minecraft:damage_dealt":
damage_dealt.add_sample('mc_damage_dealt',value=value,labels={'player':name})
elif stat == "minecraft:play_time":
player_playtime.add_sample('mc_player_playtime',value=value,labels={'player':name})
elif stat == "minecraft:play_one_minute": # pre 1.17
player_playtime.add_sample('mc_player_playtime',value=value,labels={'player':name})
elif stat == "minecraft:walk_one_cm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "walking"})
elif stat == "minecraft:walk_on_water_one_cm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "swimming"})
elif stat == "minecraft:sprint_one_cm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "sprinting"})
elif stat == "minecraft:walk_under_water_one_cm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "diving"})
elif stat == "minecraft:fall_one_cm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "falling"})
elif stat == "minecraft:fly_one_cm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "flying"})
elif stat == "minecraft:boat_one_cm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "boat"})
elif stat == "minecraft:horse_one_cm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "horse"})
elif stat == "minecraft:climb_one_cm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "climbing"})
elif stat == "minecraft:sleep_in_bed":
player_slept.add_sample('mc_player_slept', value=value, labels={'player': name})
elif stat == "minecraft:interact_with_crafting_table":
player_used_crafting_table.add_sample('mc_player_used_crafting_table', value=value,
labels={'player': name})
else:
mc_custom.add_sample('mc_custom', value=value, labels={'stat': stat})
return [blocks_mined, blocks_picked_up, player_deaths, player_jumps, cm_traveled, player_xp_total,
player_current_level, player_food_level, player_health, player_score, entities_killed, damage_taken,
damage_dealt, blocks_crafted, player_playtime, player_advancements, player_slept,
player_used_crafting_table, player_quests_finished, mc_custom]
def collect(self):
for player in self.get_players():
metrics = self.update_metrics_for_player(player)
if not metrics:
continue
for metric in metrics:
yield metric
for metric in self.get_server_stats():
yield metric
if __name__ == '__main__':
try:
HTTP_PORT = int(os.environ.get('HTTP_PORT'))
except:
HTTP_PORT = 8000
start_http_server(HTTP_PORT)
REGISTRY.register(MinecraftCollector())
print(f'Exporter started on Port {HTTP_PORT}')
while True:
try:
time.sleep(1)
schedule.run_pending()
except MCRconException:
# RCON timeout
collector.rcon_disconnect()